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	<title>Maplify.com &#187; Google Wave</title>
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	<description>Making Maps Easy</description>
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		<title>Google I/O 2009 Keynote Day 2</title>
		<link>http://maplify.com/blog/2009/05/28/google-io-2009-keynote-day-2/</link>
		<comments>http://maplify.com/blog/2009/05/28/google-io-2009-keynote-day-2/#comments</comments>
		<pubDate>Thu, 28 May 2009 15:49:34 +0000</pubDate>
		<dc:creator>Maplify</dc:creator>
				<category><![CDATA[Developer]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Google Wave]]></category>
		<category><![CDATA[IO2009]]></category>

		<guid isPermaLink="false">http://maplify.com/blog/?p=36</guid>
		<description><![CDATA[Live blogging from Google I/O 2009 in San Francisco.  Yesterday say the release of a number of product enhancements and directional annoucements:

Gmaps API v3 using an MVC programming model and optimized for fast loading on mobile devices
Open registration for Java Apps in App Engine
Lots of HMTL5 evangelism 
A certified developer program for Gmaps

We were left with [...]]]></description>
			<content:encoded><![CDATA[<p>Live blogging from Google I/O 2009 in San Francisco.  Yesterday say the release of a number of product enhancements and directional annoucements:</p>
<ul>
<li>Gmaps API v3 using an MVC programming model and optimized for fast loading on mobile devices</li>
<li>Open registration for Java Apps in App Engine</li>
<li>Lots of HMTL5 evangelism </li>
<li>A certified developer program for Gmaps</li>
</ul>
<p>We were left with an expectation of more announcements in today&#8217;s keynote which is about to start.  We&#8217;ll blog them here as they come out.</p>
<p>1st up is Steven Canvin from LEGO Group (each chair this morning had 6 standard 8 &#8216;peg&#8217; LEGO blocks).  He asks, &#8220;How many combinations can you create from 6 blocks?  (Answer: 951,103,765) He gave a short history of LEGO Mindstorm and LEGO&#8217;s use of adult enthusiasts to help feed the R&amp;D effort.  Use of open-source SDK&#8217;s has helped drive Mindstorm product adoption.</p>
<p>Now Vic Gundotra (Google VP of Engineering) is back up.  New personal communication/collaboration tool in early form.  Will be open source. </p>
<p>Named Google Wave</p>
<p>Engineered by Lars Rasmussen and others.  Stephanie Hannon is the PM.  Developed in Sydney Australia.  I/O attendees will be given developer beta accounts.  The product will launch later this year.</p>
<p>More info at:</p>
<p><a href="http://wave.google.com" onclick="javascript:pageTracker._trackPageview('/outbound/article/wave.google.com');">wave.google.com</a></p>
<p><a href="http://code.google.com/apis/wave" onclick="javascript:pageTracker._trackPageview('/outbound/article/code.google.com');">code.google.com/apis/wave</a></p>
<p><a href="http://www.wareprotocol.org" onclick="javascript:pageTracker._trackPageview('/outbound/article/www.wareprotocol.org');">www.wareprotocol.org</a></p>
<ul>
<li>Wave assumes a &#8216;convsersation&#8217; which is a shared,hosted object which represents a discussion thread</li>
<li>Blends e-mail and chat paradigms into a common interface where &#8216;threads&#8217; can be updated in non-real time ala e-mail or realtime ala chat depending on the connectivity of the recipients</li>
<li>Because the &#8216;thread&#8217; is a hosted conversation recipients can make inline comments to previous replies without copying whole messages</li>
<li>Adding new participants to a thread allows then to &#8216;playback&#8217; the sequential messaging up to the existing conversation &#8217;state&#8217;</li>
<li>In real-time mode, users have the option to view others&#8217; typing live</li>
<li>Private replies are supported</li>
<li>Drag and Drop attachments (photos demonstrated).  Has inline processing to thumbnail images and transmit to the server prior to uploading the full photos.  Requires Gears for this feature.</li>
<li>Can copy attachments (such as photos) from one conversation (Wave) into another or new message</li>
<li>Can link automated &#8216;agents&#8217; to a wave to allow direct publishing via Wave API&#8217;s.  Links go both ways so responses can be sent via the blog but replied to via other interfaces</li>
<li>Allows users to partipate in threads across multiple sites through a single interface by bringing active threads in the Wave Client &#8211; think Google Reader, but for discussion threads &#8211; so you can write, not just read</li>
<li>Connections created via an Embed API</li>
<li>Edits are carried through all instances of a Wave thread</li>
<li>Can use the editing feature to provide a collaborative environment for discussions.  Change markup is provided to other users.  Author receives a change notification.</li>
<li>Playback will provide powerful tools for filtered, reversion to prior versions, version labels, etc.</li>
<li>SVN like ability to merge changes from multiple Waves into a single &#8216;production&#8217; Wave </li>
<li>Concurrent edits can be made with live preview by any number of users at the same time</li>
<li>Multi language support, right to left languages, &#8230; supported</li>
<li>Wave is built using Google Web Toolkit (GWT) </li>
<li>Shared tagging, folders, subjects for Wave organization, can link to external Waves &#8211; interlinking similar to wikis</li>
</ul>
<p>Wave Extensions:</p>
<ul>
<li>Context-based spell checker</li>
<li>Automatic link detector from plain text</li>
<li>Robots act on the server to modify Waves via the collaborative editing engine</li>
<li>Add links into Wave directly from inline Google Search</li>
<li>Spell check, linking engine, etc. to be available as external API&#8217;s for developers</li>
<li>Various Gadgets were shown using client-side Wave extensions &#8211; a Soduku game, Chess game, Collaborative Map</li>
<li>Robot App for making a Poll demonstrated</li>
<li>Extension for interacting with Twitter via Waves</li>
<li>Robot to do live translation of Wave messages &#8211; &#8216;Rosie&#8217; with support for over 40 languages</li>
</ul>
<p>Google is planning to open source most Wave code so that others could create &#8216;competing&#8217; systems.   Multiple instances could cross-communicate via invitation.  Private replies within Wave server instances are not communicated outside of the originating server even in the case of &#8217;shared&#8217; Waves.</p>
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